Recomp

Super Mario Bros. Wonder PC port

by BelmanteGu

This page was last updated Oct 19, 2026.

About this recompilation

Projeto Belmante's static recompilation of the original Nintendo Switch Super Mario Bros. Wonder 1.0.0. Converts the player's own AArch64 game code to C++ with a native runtime and NVN-to-Vulkan graphics; generated game code and data remain private.

PC support and installation

PC

Build required

Native static recompilation; Vulkan

Requirements

Own legally dumped Super Mario Bros. Wonder 1.0.0 base-game data (Switch title 010015100B514000), own keys and required firmware; locally generate game C++ and translate shaders. No game data, generated game code or distributable game build supplied. Windows 10/11, Vulkan 1.3 GPU, Visual Studio 2022 Build Tools with Clang, CMake 3.28+, Ninja, Python 3.11+, Vulkan SDK 1.4.357+ and .NET SDK 10.

Sources

Maintainer reports RTX 3050 and Intel GPU tests. Crash after character selection remains documented; current Windows build-guide steps were not rerun for that guide. No broad hardware or full-playthrough assurance.

Maintainer documentation · Checked Oct 19, 2026 · Source 665b2f9

Source ↗