macOS
Build required
Native static recompilation; Vulkan through MoltenVK
Requirements
Own legally dumped Super Mario Bros. Wonder 1.0.0 base-game data (Switch title 010015100B514000), own keys and required firmware; locally generate game C++ and translate shaders. No game data, generated game code or distributable game build supplied. Xcode command-line tools, CMake, Ninja, SDL3, MoltenVK, Vulkan headers/loader and Python build environment.
Sources
Reference platform in maintainer documentation, but no verified complete-playthrough guarantee. Windowed frame-rate drops and unresolved rendering checks remain; Intel Mac support is not documented.
Maintainer documentation · Checked Oct 19, 2026 · Source 665b2f9
Source ↗