Recomp

Super Mario Bros. Wonder macOS port

by BelmanteGu

This page was last updated Oct 19, 2026.

About this recompilation

Projeto Belmante's static recompilation of the original Nintendo Switch Super Mario Bros. Wonder 1.0.0. Converts the player's own AArch64 game code to C++ with a native runtime and NVN-to-Vulkan graphics; generated game code and data remain private.

macOS support and installation

macOS

Build required

Native static recompilation; Vulkan through MoltenVK

Requirements

Own legally dumped Super Mario Bros. Wonder 1.0.0 base-game data (Switch title 010015100B514000), own keys and required firmware; locally generate game C++ and translate shaders. No game data, generated game code or distributable game build supplied. Xcode command-line tools, CMake, Ninja, SDL3, MoltenVK, Vulkan headers/loader and Python build environment.

Sources

Reference platform in maintainer documentation, but no verified complete-playthrough guarantee. Windowed frame-rate drops and unresolved rendering checks remain; Intel Mac support is not documented.

Maintainer documentation · Checked Oct 19, 2026 · Source 665b2f9

Source ↗