Port

Mario Strikers Charged PC port

by previouslevelgames

This page was last updated Oct 18, 2026.

About this port

Previous Level Games' native port of Mario Strikers Charged for Windows, Linux and macOS, built from mscharged-decomp's reconstructed C++ with native Wii system services. Supports USA revision 1 and European revisions 1/2 disc images supplied by the player; online play is unavailable.

PC support and installation

PC

Native decompilation-based C++ port

Requirements

Windows 10/11 x64; Vulkan or DirectX 12-capable graphics driver; writable unpacked folder and own ISO/RVZ/WBFS image of USA R4QE01 revision 1 or European R4QP01 revision 1/2. Keep program modules and assets together, launch recharged.exe and select the game image; no local build required.

Sources

Online play is unavailable according to current README/architecture; local multiplayer is documented. Japanese and Korean discs are unsupported. European revision 1 data uses revision 2 code. First-run graphics preparation and first-use shader stutters can occur. Packages are unsigned. No personal gameplay testing performed.

Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v1.0.10

Source ↗