macOS
Native decompilation-based C++ port
Requirements
Apple Silicon or Intel Mac with Metal; Intel package requires macOS 15+. Choose the matching arm64 or x86_64 release package and a writable folder. Supply own ISO/RVZ/WBFS of USA R4QE01 revision 1 or European R4QP01 revision 1/2, then select it in Recharged.app. Gamepads/Wii Remotes require Input Monitoring permission. No local build required.
Sources
Online play is unavailable according to current README/architecture; local multiplayer is documented. Japanese and Korean discs are unsupported. European revision 1 data uses revision 2 code. Initial graphics preparation and first-use shader stutters can occur. App packages are unsigned; installation documentation addresses macOS first-start handling. Apple Silicon minimum macOS version is not specified in the install guide. No personal gameplay testing performed.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v1.0.10
Source ↗