Port

Mario Strikers Charged macOS port

by previouslevelgames

This page was last updated Oct 18, 2026.

About this port

Previous Level Games' native port of Mario Strikers Charged for Windows, Linux and macOS, built from mscharged-decomp's reconstructed C++ with native Wii system services. Supports USA revision 1 and European revisions 1/2 disc images supplied by the player; online play is unavailable.

macOS support and installation

macOS

Native decompilation-based C++ port

Requirements

Apple Silicon or Intel Mac with Metal; Intel package requires macOS 15+. Choose the matching arm64 or x86_64 release package and a writable folder. Supply own ISO/RVZ/WBFS of USA R4QE01 revision 1 or European R4QP01 revision 1/2, then select it in Recharged.app. Gamepads/Wii Remotes require Input Monitoring permission. No local build required.

Sources

Online play is unavailable according to current README/architecture; local multiplayer is documented. Japanese and Korean discs are unsupported. European revision 1 data uses revision 2 code. Initial graphics preparation and first-use shader stutters can occur. App packages are unsigned; installation documentation addresses macOS first-start handling. Apple Silicon minimum macOS version is not specified in the install guide. No personal gameplay testing performed.

Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v1.0.10

Source ↗