Linux
Native PC port built from the Nintendo 64 decompilation; SDL2/OpenGL renderer
Requirements
32-bit-capable Linux with 32-bit OpenGL and glibc at least as new as the package requires; SDL2 is bundled in v1.0.1. Supply your own stock USA N64 GoldenEye 007 cart image in Data. Linux archive runs ProjectMidas; the separate Steam Deck archive includes run.sh. Restore executable permission if needed.
Sources
Work in progress; co-op, netplay and mod loading remain in development. Some systems draw blank triangles; maintainer documents GE_FULLHEIGHT=0 GE_EDGEINSET=1 as a workaround. Older SteamOS may lack the required glibc; exact packaged minimum was not inspected. v1.0.1 documents Wayland keyboard and bundled-SDL fixes; broad gameplay/device coverage is unverified.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v1.0.1
Source ↗