Port

The House of the Dead 2 PC port

by GitFist

This page was last updated Oct 19, 2026.

About this port

Native C++20 reconstruction of the 2001 Windows edition of The House of the Dead 2, with SDL3/Direct3D 11 rendering, online co-op and extra modes. A source-build route uses the owner's installed game files; bundled-data release packages are not recommended here.

PC support and installation

PC

Build required

Native C++20 reconstruction with SDL3 and Direct3D 11

Requirements

Windows 10/11 and Direct3D 11 GPU. Build x86 using Visual Studio 2022 C++ tools/Windows SDK, CMake 3.24+, Git with submodules and Python; CMake fetches pinned SDL3. Use tools/make_dist.ps1 for the data-free package, then copy your own 2001 PC installation (Hod2.exe and all data folders) into game/. Keep scenes beside the new hotd2.exe. The original executable supplies tables; it is not executed.

Sources

This entry covers source builds with owner-supplied data only. Published complete-game and graphics ZIPs bundle Sega assets without verified redistribution permission and are not linked. Other source-game revisions are unverified. Cross-platform and 64-bit builds are experimental, not supported targets. Physical light-gun and Wii Remote testing remains pending; online peers need the same build. No independent full-game playability test.

Maintainer documentation · Checked Oct 19, 2026 · main 13ef36649330fd40fde4138536d1957dc368c84e (Build W)

Source ↗