Recomp

Super Street Fighter II Turbo HD Remix Linux port

by saulob

This page was last updated Oct 19, 2026.

About this recompilation

saulob's unofficial native recompilation of the Xbox 360 Xbox Live Arcade version, using ReXGlue with a game-specific package installer, TRG launcher and offline achievements. Requires the user's exact supported game package; no game data is included. Windows and experimental native Linux downloads are documented.

Linux support and installation

Linux

Native x86_64 ReXGlue runtime and Vulkan Xenos GPU backend, not Proton/Wine

Requirements

x86_64 Linux with glibc 2.31+, Vulkan driver, X11 or Wayland, zenity or kdialog for package selection, xdg-open for folder buttons, and a writable AppImage folder. Own Super Street Fighter II Turbo HD Remix Xbox 360 XBLA STFS LIVE package, Title ID 584108A4, content type 000D0000, Media ID 37B7D7D3, game version 0.0.1.3. default.xex must be 3,932,160 bytes, CRC32 B734F075, SHA-256 6E1C2F9ED7D1102A311A5F5626563527EDA5F85B2FBE8DB8405B866DED3F31EE; other versions refused. No game files included. Make the AppImage executable, launch it and use Install from package; documented extract-and-run fallback when FUSE is unavailable.

Sources

Experimental and not validated on real Linux PCs or Steam Deck. Rendering, audio, controllers and performance remain unconfirmed. Graphics-card selector is Windows-only; Wayland scaling above 100% may enlarge windows. Shift-to-launcher depends on focus. Offline only, no online-ranked achievements; no independent gameplay verification.

Maintainer documentation · Reported Oct 18, 2026 · Checked Oct 19, 2026 · v0.1.0

Source ↗