Port

Super Mario Sunshine Switch port

by chasem-dev

This page was last updated Oct 19, 2026.

About this port

Chasem-dev's Nintendo Switch homebrew adaptation of the Super Mario Sunshine PC source port, built from the original North American GameCube game decompilation with Switch-specific libnx runtime and renderer changes. Reads the player's own GMSE01 Rev 0 disc image; separate Eclipse support requires separately patched owned data.

Switch support and installation

Switch

Native libnx homebrew, SDL2/OpenGL via Mesa

Requirements

Homebrew-capable Nintendo Switch; own North American GMSE01 Rev 0 GameCube ISO/GCM/Dolphin CISO placed beside sms.nro in sdmc:/switch/sms/. Launch through full-memory title takeover, not Album applet mode. Release contains no game data.

Sources

Early prerelease. README conflicts about console testing, so physical-hardware performance, controllers and docked/handheld behavior remain unverified. Eden test stops after opening logos on an unsupported shader flow. Eclipse is separate, barely tested and requires locally patched GMSE04 data; no Eclipse gameplay guarantee. Do not redistribute personal standalone NROs containing disc data.

Maintainer documentation · Reported Oct 14, 2026 · Checked Oct 19, 2026 · v0.3.0

Source ↗