macOS
Build required
Native N64 static recompilation; locally built game module
Requirements
Own NTSC-U ROM, normalized SHA-1 a36d91b5aac7bb95df0d7de5f9814f5270e25c2b. C compiler needed for first-launch game compilation; launcher can fetch pinned Zig if compiler absent. Apple Silicon Mac.
Sources
No split-screen, other regions/revisions or widescreen. Launcher download still requires local compilation. Maintainer reports end-to-end macOS use; app is ad-hoc signed and not notarized.
Maintainer documentation · Reported Oct 13, 2026 · Checked Oct 17, 2026 · v0.1.0
Source ↗