Recomp

Killzone 2 Linux port

Tokisaki Port · by YYOzcan

About this recompilation

YYOzcan's pre-alpha static recompilation of Killzone 2 for Linux, based on ps3recomp and Kurtisone's twistedmetal boot harness. Game-specific runtime work reaches menus and asset loading, but gameplay has not been reached.

Linux support and installation

LinuxSource only

Build required

Static recompilation with ps3recomp runtime

Requirements

Own Killzone 2 PS3 dump with decrypted EBOOT.ELF; clang, CMake3.20+, Ninja, Python3.10+, SDL2, Vulkan headers, glslang and zlib. Firmware fonts from own supported environment.

Sources

Not playable. Missing menu glyphs, intro movie deadlock and campaign loading stalls; gameplay not reached. Generated game code is built locally from the user's disc. No Windows support claim from runner filenames.

Maintainer documentation · Checked Oct 17, 2026

Evidence source ↗