Recomp

inFAMOUS 2 PC port

by juans-collab

This page was last updated Oct 18, 2026.

About this recompilation

juans-collab's Windows x64 static-recompilation research for the PS3 BCUS98125 edition of inFAMOUS 2, built on PS3Recomp. Public source includes runtime integration and generation tools, but no game executable. Rendering, audio and gameplay work remain incomplete.

PC support and installation

PC

No runnable build documented

Static PPU/SPU recompilation with PS3Recomp runtime and D3D12 backend

Requirements

Own legitimately obtained BCUS98125 game inputs and matching ELF; Windows x64, D3D12 GPU, Python 3, CMake, Ninja, clang-cl/LLVM and Windows SDK. Requires pinned PS3Recomp and locally generated PPU/SPU inputs.

Sources

No distributed game executable or portable clean-checkout build. Local machine-specific paths remain. Incorrect materials/depth and audio clipping/crackling are documented; readable UI, character/camera control, combat, missions and saving/loading are not validated.

Maintainer documentation · Checked Oct 18, 2026

Source ↗