Port

God of War III Remastered PC port

God of War III Remastered PC · by FelipePrado0

About this port

FelipePrado0's game-specific PS4 compatibility port for God of War III Remastered. Runs x86-64 game code with custom PS4-library replacements and shadPS4-derived Vulkan rendering; not a decompilation or static recompilation.

PC support and installation

PCPlayable

Native x86-64 game code; custom PS4-library runtime

Requirements

Own supported CUSA01623/CUSA01715 v01.00/01.02 PS4 dump; Windows 10 1903+ or Windows 11 x86-64, AVX CPU and Vulkan 1.3 driver. Older AVX CPUs using instruction-rewrite stubs have unmeasured performance.

Sources

v2.4.1 changes launcher font/licensing and accents; in-game prompts were not checked. Known issues are explicitly unchanged from v2.4.0. v2.4.0 Windows package gameplay checked on RX 6700 XT/Windows 11; prior full-playthrough evidence is limited to RX 6700 XT/Ryzen 5 5600X at native 1080p, not every release/device. Unresolved startup and area crashes, endless Hades/Forge loading, texture/lighting failures (including 1080p), GPU-specific failures and audio glitches remain. At 120/240 FPS, progression/QTEs can block; use 60 FPS at affected spots. Ultrawide/16:10 remain beta with HUD/menu/transition defects. Fast screen effects were tested on NVIDIA/AMD, not Intel; disable if rendering is wrong. Shader cache may exceed 20 GB; overlay can add input lag.

Maintainer documentation · Reported Oct 16, 2026 · Checked Oct 17, 2026 · windows-v2.4.1

Evidence source ↗