Recomp

FIFA Street (2012) PC port

ReStreet · by samuelit0davila

About this recompilation

SamuelitoDaVila's experimental Windows recompilation of the Xbox 360 FIFA Street (2012) using ReXGlue. A separate documented source-build workflow generates the game locally from an owned ISO; this listing covers that workflow, not redistribution of the release installer's generated game binaries.

PC support and installation

PC

Build required

Static recompilation with ReXGlue; local source build

Requirements

Own FIFA Street2012Xbox360 ISO or extracted default.xex, fifadllzf.xex.dll and FootballCompEng module. Windowsx64, Git, .NET8, VisualStudioC++/WindowsSDK, LLVM18+, CMake3.25+, Ninja and pinnedReXGlue revision/patch. Build Direct3D12 locally with SourceBuild option.

Sources

October4 documentation validates development-machine compilation, not clean-install or new gameplay testing. Full Vulkan source build not validated there. Release installers include generated game binaries without claimed redistribution clearance and are not linked here. Online beta is separate v1.3-based patch; currentv1.5.4 notes retain noRematch, disabled video uploads and rare TeamPlay loading hangs; online support is not established for this source workflow. Do not infer native Linux support from Wine/Proton launcher notes.

Maintainer documentation · Checked Oct 17, 2026 · Source workflow checked 2026-10-17

Source ↗