AndroidExperimental
Native
Requirements
Your own supported Eternal Sonata Xbox 360 or PS3 game assets; maintainer documents PAL, USA and Japan assets. Source compilation requires Xbox 360 PAL data. Use the release matching your OS and architecture.
Sources
Target builds are released, but device-specific performance and complete-playthrough coverage remain unverified here. Windows DirectInput/HID initialization may delay startup. Older Android Adreno drivers may crash; maintainer documents custom driver support. PS3 asset-dependent features differ from Xbox 360 assets.
Maintainer documentation · Reported Oct 16, 2026 · Checked Oct 17, 2026 · v1.3.1
Evidence source ↗