macOS
Build required
Game-specific static PowerPC-to-C recompilation with DolRecomp and GXRuntime
Requirements
Apple-silicon Mac with macOS 13 or later and own European GameCube GEDP01 .iso or .gcm. Download the app package, move Eternal Darkness.app to Applications and supply the disc image. First launch translates and compiles the user's game locally. Optional HD texture folders go under the app's Application Support textures folder.
Sources
Downloaded app is a bootstrap/build package; first launch compiles from the user's disc. App is not notarised and documented as beta. USA GEDE01 and other disc editions are unsupported. Alternative cameras are beta. Release freeze/audio fixes are maintainer claims, not complete-playthrough or all-device validation. Intel Mac support is not documented.
Maintainer documentation · Reported Oct 18, 2026 · Checked Oct 18, 2026 · v0.9.3
Source ↗