PC
Native x86-64 game code with reimplemented PS4 libraries and Vulkan graphics translation
Requirements
Windows 10/11 64-bit; x86-64 CPU with AVX, BMI1, LZCNT and MOVBE (Intel Haswell or newer, AMD Excavator/Ryzen or newer); Vulkan 1.3 graphics driver; approximately 40 GB for the user’s legally obtained base-game and v1.28 update dumps. CUSA00093 is the primary tested edition; CUSA00003 v1.28 is accepted. Merged v1.28 data is also documented. Extract the release into a writable folder and select the game folders in DriveClub.exe. No game files are supplied.
Sources
Online features are unavailable. The maintainer reports testing on NVIDIA; AMD and Intel graphics remain untested. European CUSA00003 has less testing than CUSA00093. Some reflections are overbright, new anti-aliasing can trail fast cars, and static reflections stop rain/reflection updates. First-run shader compilation can stutter and CPU-heavy scenes can lose frames. The v0.2.3 notes describe event-start freeze and AMD rendering/device-loss changes as tentative; shader quarantine cannot prevent the first crash. Other game versions and repacked dumps are not generally verified. Source release packaging references missing tracked packaging/release and packaging/dlss_bin inputs; a clean-tree packaging workflow was not verified.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v0.2.3
Source ↗