Recomp

Dragon Ball Z: Super Saiya Densetsu PC port

Super Saiya Densetsu Rust Recompilation · by JackRushante

About this recompilation

JackRushante's Rust reconstruction and static recompilation project for the 1992 SNES RPG. Recompiled mode translates the player's own ROM to Rust locally, retaining jgenesis interpreter fallback. Classic emulation and optional remastered presentation are separate modes.

PC support and installation

PCExperimental

Build required

Static 65816-to-Rust recompilation with jgenesis interpreter fallback

Requirements

Windows 10/11 64-bit, Vulkan or DirectX12 graphics; Rust toolchain, CMake and MSVC build tools. Own SNES ROM with Klepto Software v1.02 English translation; generated recompilation code built locally.

Sources

Recompiled mode requires source build; prebuilt named recompiled ships Classic without generated recompiled code. Interpreter fallback remains. Japanese Rev1 ROM plus patch end-to-end path untested. Maintainer replay validation is not independent full-playability verification. Linux, macOS and Android planned only. Optional HD artwork is separate and not required.

Maintainer documentation · Checked Oct 17, 2026 · 6372f5597e1528cfbeea23080617f2eb0fa0532e

Evidence source ↗