PC
Build required
Static x86-to-C recompilation with a hand-written Xbox runtime, Direct3D 11 and XAudio2
Requirements
Own supported USA Xbox Dead or Alive 3 ISO or extracted disc folder containing default.xbe. Windows 10/11 x64, Python 3.12+, CMake 3.20+, Visual Studio 2022 or Build Tools with Desktop development with C++; internet for first-build SDL3 and Capstone downloads. BuildGame.cmd generates and builds the runner locally.
Sources
v0.2 is explicitly an experimental alpha despite the GitHub prerelease flag being false. Source/setup ZIP has no prebuilt runner. Not all modes were played to the end and Story endings are untested. v0.2 documents missing linear fog/I3DL2 reverb, stretched widescreen HUD and unverified lighting parity. Newer main fixes are not assumed present in v0.2; Linux/macOS PR #7 remains unmerged.
Maintainer documentation · Reported Oct 9, 2026 · Checked Oct 19, 2026 · v0.2
Source ↗