Recomp

50 Cent: Blood on the Sand Linux port

Skullburglar · by nlwstein

About this recompilation

Nlwstein's native recompilation of the 2009 Xbox 360 50 Cent: Blood on the Sand, with a game-specific renderer and host controls. Public source builds require the player's own disc; desktop support and experimental mobile paths are documented separately.

Linux support and installation

Linux

Build required

Static recompilation using ReXGlue with native renderer

Requirements

Own Xbox360 50 Cent: Blood on the Sand disc image; extracted default.xex must match repository hash. Generate code locally with patched ReXGlue v0.10.0. Docker build after code generation; Vulkan GPU and display; release build docs target glibc2.31+.

Sources

Normal download site inaccessible at check, no exact release package verified; issue12 GitHub test file is not a general release. Maintainer reports full desktop story, not independent verification. Above60FPS can break simulation/cutscenes; splitscreen/two-window co-op experimental; internet co-op unfinished. Ultrawide HUD stretches and music UI clips.

Maintainer documentation · Checked Oct 17, 2026 · main source workflow checked2026-10-17

Source ↗