Startup i960 recompilation with MAME-derived board runtime
Requirements
macOS11+ on Apple Silicon or Intel; own Model2A Version2.1 vf2.zip ROM set.
Sources
Maintainer documents working fights, two players and GPU rendering; broad independent hardware validation absent. Online play unavailable. Only i960 CPU code recompiled, other board components retain MAME emulation.
Maintainer documentation · Reported Oct 15, 2026 · Checked Oct 17, 2026 · v0.1.9
Evidence source ↗PCPlayable
Startup i960 recompilation with MAME-derived board runtime
Requirements
Windows10/11 x64; own Model2A Version2.1 vf2.zip ROM set; Direct3D12 or Vulkan for GPU path.
Sources
Maintainer documents working fights/two players. Online play unavailable; x86-64 CPU renderer can differ by a few texels due to floating-point rounding. GPU path checks output and falls back to CPU on error/difference.
Maintainer documentation · Reported Oct 15, 2026 · Checked Oct 17, 2026 · v0.1.9
Evidence source ↗Startup i960 recompilation with MAME-derived board runtime
Requirements
Native x86-64 Linux/Steam Deck; own Model2A Version2.1 vf2.zip ROM set; Vulkan for GPU rendering.
Sources
Maintainer documents native Linux/Deck operation; disable forced Proton for native package. Online unavailable; GPU path falls back to CPU on output differences/errors. Exact minimum other-distribution version not documented.
Maintainer documentation · Reported Oct 15, 2026 · Checked Oct 17, 2026 · v0.1.9
Evidence source ↗