Recomp

Ridge Racer 6 PC/Linux port

Ridge Racer 6 Recomp · by Sirhalo23

About this recompilation

Sirhalo23's game-specific ReXGlue recompilation of the 2005 Xbox 360 game. Includes a disc-data importer, controller input, display options and local saves. Windows and experimental Linux packages require the owner's USA disc image.

Platform support & installation

PC

Native CPU recompilation with ReXGlue graphics translation

Requirements

Own original Ridge Racer 6 Xbox360 USA disc image, TitleID4E4D07D3. Original game data not included. Windows10/11 x64, DirectX12 GPU, VC++2015–2022 x64 runtime and about6.5GB storage.

Sources

Early test release, short sessions on one RTX3060Ti PC. Some PCs run below full speed; AMD/Intel graphics, most tracks/cars, long sessions and ending videos largely untested. Online unavailable; ultrawide video/loading/rear-view stretching. Maintainer reports runtime antivirus flags; safety not independently verified.

Maintainer documentation · Reported Oct 9, 2026 · Checked Oct 17, 2026 · v0.1.5

Source ↗

Linux

Native CPU recompilation with ReXGlue graphics translation

Requirements

Own original Ridge Racer 6 Xbox360 USA disc image, TitleID4E4D07D3. Original game data not included. 64-bit Linux with glibc2.35+, GCC13.2 C++ runtime and Vulkan driver.

Sources

Prerelease tested using software rendering only; real GPU and Steam Deck behavior unverified. Earlier Deck test drew black tracks; documented renderer changes do not establish hardware-verified fix. No graphical settings window; online unavailable.

Maintainer documentation · Reported Oct 9, 2026 · Checked Oct 17, 2026 · linux-test-06

Source ↗