Native decompilation-based source port with minimal 68k dispatch glue
Requirements
Own original Macintosh Prince of Persia 2 disk image containing the game application and Data folder on HFS; no game data included. macOS 12+; unzip the application, move to Applications and select the disk image. SDL is bundled.
Sources
No independent gameplay or full-device validation performed. Source-build reproducibility is incomplete: generated glue.c/proto.h are absent from the public tree, and regeneration needs external Ghidra/traps.json inputs. Maintainer says the app is Developer-ID signed but not notarized. Intel Mac support is not documented.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v0.2 (2026-10-18 asset rebuild)
Source ↗Native decompilation-based source port with minimal 68k dispatch glue
Requirements
Own original Macintosh Prince of Persia 2 disk image containing the game application and Data folder on HFS; no game data included. x86_64 Linux, SDL2 and zlib runtime libraries. Extract package, put the disk image beside pop2 or pass its path. Release build uses Debian 11/glibc 2.31 baseline.
Sources
No independent gameplay or full-device validation performed. Source-build reproducibility is incomplete: generated glue.c/proto.h are absent from the public tree, and regeneration needs external Ghidra/traps.json inputs. Scripted cross-platform memory comparisons are maintainer verification, not broad hardware or complete-playthrough evidence.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v0.2 (2026-10-18 asset rebuild)
Source ↗Native decompilation-based source port with minimal 68k dispatch glue
Requirements
Own original Macintosh Prince of Persia 2 disk image containing the game application and Data folder on HFS; no game data included. arm64 Linux, SDL2 and zlib runtime libraries. Extract package, put the disk image beside pop2 or pass its path. Release build uses Debian 11/glibc 2.31 baseline.
Sources
No independent gameplay or full-device validation performed. Source-build reproducibility is incomplete: generated glue.c/proto.h are absent from the public tree, and regeneration needs external Ghidra/traps.json inputs. Scripted cross-platform memory comparisons are maintainer verification, not broad hardware or complete-playthrough evidence.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v0.2 (2026-10-18 asset rebuild)
Source ↗Native decompilation-based source port with minimal 68k dispatch glue
Requirements
Own original Macintosh Prince of Persia 2 disk image containing the game application and Data folder on HFS; no game data included. Copy package into the Recalbox share, place the image in roms/ports/Prince of Persia 2 and restart EmulationStation. Uses Recalbox SDL2 and configured controllers.
Sources
No independent gameplay or full-device validation performed. Source-build reproducibility is incomplete: generated glue.c/proto.h are absent from the public tree, and regeneration needs external Ghidra/traps.json inputs. If a custom systemlist.xml already exists, merge the new system entry rather than overwrite it. Scripted equivalence does not verify every Recalbox device.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v0.2 (2026-10-18 asset rebuild)
Source ↗Native decompilation-based source port with minimal 68k dispatch glue
Requirements
Own original Macintosh Prince of Persia 2 disk image containing the game application and Data folder on HFS; no game data included. Copy package into the Recalbox share, place the image in roms/ports/Prince of Persia 2 and restart EmulationStation. Uses Recalbox SDL2 and configured controllers.
Sources
No independent gameplay or full-device validation performed. Source-build reproducibility is incomplete: generated glue.c/proto.h are absent from the public tree, and regeneration needs external Ghidra/traps.json inputs. If a custom systemlist.xml already exists, merge the new system entry rather than overwrite it. Scripted equivalence does not verify every Recalbox device.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v0.2 (2026-10-18 asset rebuild)
Source ↗Native decompilation-based source port with minimal 68k dispatch glue
Requirements
Own original Macintosh Prince of Persia 2 disk image containing the game application and Data folder on HFS; no game data included. Unzip package into ports/ and put the disk image in ports/pop2/. Package includes aarch64 and x86_64 executables; compatible Linux SDL2/zlib runtime required.
Sources
No independent gameplay or full-device validation performed. Source-build reproducibility is incomplete: generated glue.c/proto.h are absent from the public tree, and regeneration needs external Ghidra/traps.json inputs. Named firmware families are maintainer targets; support for every individual handheld is not independently established.
Maintainer documentation · Reported Oct 17, 2026 · Checked Oct 18, 2026 · v0.2 (2026-10-18 asset rebuild)
Source ↗