Recomp

Jet Force Gemini PC/Linux port

by VibinToast

This page was last updated Oct 19, 2026.

About this recompilation

VibinToast's static recompilation of Jet Force Gemini's US Nintendo 64 edition, using N64Recomp, N64ModernRuntime and RT64. Includes modern controls and texture-pack support.

Platform support & installation

PC

Requirements

Own US .z64 ROM; Windows 10/11 x64 and Direct3D12 GPU. Portable Windows package available; source build alternatively requires Visual Studio2022 C++/Clang, Git and Python3.

Sources

KnownIssues.md retains Floyd input and cutscene-camera limitations; overlapping older notes may be stale. v1.1.8 fixes shadow texture boxes and Python-generated texture packs above2GB; these are scoped maintainer claims, not complete-game validation.

Maintainer documentation · Reported Oct 18, 2026 · Checked Oct 18, 2026 · v1.1.8

Source ↗

Linux

Build required

Requirements

Own US .z64 ROM as baserom.us.z64; Vulkan GPU; documented Linux compiler/build dependencies.

Sources

v1.1.8 release supplies only a Windows package; Linux source-build route documented. KnownIssues.md retains Floyd input and cutscene-camera limitations; overlapping older notes may be stale.

Maintainer documentation · Reported Oct 18, 2026 · Checked Oct 18, 2026 · v1.1.8

Source ↗