Port

inFAMOUS Second Son PC/Linux port

by HayatoG

This page was last updated Oct 18, 2026.

About this port

HayatoG's game-specific Windows and Linux port of the 2014 PS4 game inFAMOUS Second Son. Runs the owner's game dump through native x86-64 execution, reimplemented PS4 APIs and Vulkan GPU translation. Based on the FelipePrado0/Supermedo/deadinside28 port lineage with shadPS4-derived GPU work. Requires CUSA00223 base 1.00 plus update 1.07; performance and rendering limitations remain.

Platform support & installation

PC

Native x86-64 game execution with reimplemented PS4 APIs and Vulkan GPU translation

Requirements

Windows 10 1903+ or Windows 11 x64. Vulkan 1.3 GPU; 6 GB VRAM recommended. Own PS4 CUSA00223 base 1.00 plus update 1.07 merged game dump (approximately 33 GB); no game or firmware files supplied.

Sources

In-development game-specific runtime; performance is unstable, shader compilation can stutter, and fog/water/fire can flicker. RX 580/Polaris crashes are documented on Windows. No independent gameplay verification performed.

Maintainer documentation · Checked Oct 18, 2026 · v2026.10.17-fd729b2

Source ↗

Linux

Native x86-64 game execution with reimplemented PS4 APIs and Vulkan GPU translation

Requirements

Linux x86-64 with glibc 2.39+. Vulkan 1.3 GPU; 6 GB VRAM recommended. Own PS4 CUSA00223 base 1.00 plus update 1.07 merged game dump (approximately 33 GB); no game or firmware files supplied.

Sources

In-development game-specific runtime; performance is unstable, shader compilation can stutter, and fog/water/fire can flicker. No independent gameplay verification performed.

Maintainer documentation · Checked Oct 18, 2026 · v2026.10.17-fd729b2

Source ↗