Recomp

BattleTanx: Global Assault PC/Linux port

BattleTanx: Global Assault PC Port · by TheGh0stShip

About this recompilation

TheGh0stShip's native PC runtime for the Nintendo 64 BattleTanx: Global Assault, built on the separate matching decompilation repository. Uses N64Recomp, RSPRecomp, N64ModernRuntime and RT64; requires the player's USA Rev0 ROM.

Platform support & installation

PC

Native N64Recomp runtime with RT64 renderer

Requirements

Own verified big-endian USA Rev0 Nintendo64 BattleTanx: Global Assault ROM; no ROM/assets included. Windowsx64, Direct3D12 GPU.

Sources

Development port: full campaign, all modes, long sessions, in-game save flow and representative GPUs/controllers not fully validated. Networking cold-boot experimental, general rollback unfinished; multiplayer HUD needs cleanup. Steam Deck not verified.

Maintainer documentation · Reported Oct 13, 2026 · Checked Oct 17, 2026 · v0.2.5

Source ↗

Linux

Build required

Native N64Recomp runtime with RT64 renderer

Requirements

Own verified big-endian USA Rev0 Nintendo64 BattleTanx: Global Assault ROM; no ROM/assets included. Linux native build toolchain and Vulkan GPU; follow pinned dependency guide.

Sources

Development port: full campaign, all modes, long sessions, in-game save flow and representative GPUs/controllers not fully validated. Networking cold-boot experimental, general rollback unfinished; multiplayer HUD needs cleanup. Steam Deck not verified. Linux CI/build path documented; no packaged Linux binary or broad device playthrough verified.

Maintainer documentation · Reported Oct 13, 2026 · Checked Oct 17, 2026 · v0.2.5

Source ↗